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Hi, Grassparty allows grass creation onto any type of surfaced mesh possible.
We did away with the color map placement in favor of a scene-graph type object manager.
Essentially what this allows is placement of millions of entity units along the surface of any
mesh inside the blitz3d enviroment. To answer your question - yes you may use grassparty with Ted terrains, ALE terrains or blitz terrains
or any imported mesh terrain, theres no limitiations. This screen shot shows grassparty being used on imported mesh terrains. http://www.blitzbasic.com/gallery/view_pic.php?id=1615&gallery=hr&page=1
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