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::Home » Treeparty-BE » Update Log
Author Messages
Swampdonkey


Posts : 33
Location : N/A
Posted : 11/30/2007 8:55:47 AM  

 Version 1.41

  • FIXED: RGB values in tpcolor() wasnt assigning the color channels correctly.
  • FIXED: Leaf Drift cache sprites are now hidden on startup - by defualt.
  • FIXED: tpPickmode() now sets the mode for any live trees  in the pool as well as their quads.
  • CHANGED: Billboard sizing fixed,  got rid of the stretch look.
  • CHANGED: Billboard animations have been toned down some, less rotations
  • CHANGED: Billboard render quality improved greatly.
  • Thanks to all that have posted bug reports.

   Version 1.4

  • ADDED: tpSetFov(tree, per%) - you can give trees individual LOD clip settings now 
  • CHANGED: imporved the distant billboard animations 
  • CHANGED: billboards now use PNG instead of bmp's
  • ADDED: billboards now load with transparencies exported from the editor 
  • CHANGED: editor now exports PNGs
  • CHANGED: editor now correctly blends the billboard images on export
  • ADDED: smooth transitions - billboards transform into mesh trees instead of pop-in 
  • ADDED: additional support for heavely stressed maps, better core management
  • MISC: once again, core engine optimizations
  • FIXED: billboarding now better matches the actual mesh tree, scale , size and color corrections

Version 1.3

  • CHANGED: the default media directory has been reset to /tpMedia
  • ADDED: tpGetTreeFromPart(part) returns a blitzID of the tree part sent to it, used for picking ( thanks Gillissie)
  • CHANGED: improved the overall look of the tree animations
  • ADDED: tpWindGust(strength#) - sends a wind gust globally throughout the tree engine
  • ADDED: 'leaf drifting' - you can now toggle on leaf droppings, trees will randomly drop leaves at your defined intervals
  • MISC: leaf drifting is now effected by wind gusts
  • more tidy-ups to the core 

Version 1.2

  • ADDED: a new rotation system,  much smoother than before
  • ADDED: comand tpGetTreeID(tree)  - will return a blitz ID handle for the given tree ID
  • CHANGES: Master pivot is now 'Unhidden' by default, any additional tree attacahements shuld now show.
  • GENERAL: numerous tidy-ups

Version 1.1

  • ADDED: tpPickmode(tree, value) - allows you to set a pickmode per tree entity.
  • ADDED: Gobalized the treepartyBE media dir, you can now set it to what you like.
  • FIXED: tpcolor() and tpambient(0 now works properly
  • ADDED: Distance smoothing bloom with adjustable alpha boundries
  • ADDED: select mask or alpha per billboard ( globalized )
  • OPTIMIZED: render routine is much faster.
  • ADDED: smooth transitions!, each level of detail now smoothly transforms, no more poping.

Version 1.0

  • Initial public release
  • Added RGB tinting to trees
  • Optimized core routine
  • Cache mode - sped up inital tree load
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